Author: Mawral

  • Peacock

    Peacock

    This Rivals Of Aether Peacock mod was a collaboration with Notakin, who drew all of the animations. The goal was to reiterate on Notakin’s first attempt at a ‘Skullgirls’ character. We revised the design and rebuilt the character from scratch, tying together the most important elements of her zoner playstyle with Rivals of Aether’s focus…

  • RoA Workshop Guide – Explaining Hitboxes

    RoA Workshop Guide – Explaining Hitboxes

    Setting up hitboxes can be daunting when making a first workshop character. What’s more, many of the template characters have long, bloated lists which can make it difficult to figure out which ones you need to change. This guide will explain just the essential grid indexes, give a rough outline of the numbers you should…

  • Rivals Of Aether Workshop – List of Tools and Resources

    Rivals Of Aether Workshop – List of Tools and Resources

    Below is a list of software, tools, tutorials and information that can help you on your way to building a Rivals Workshop mod.

  • RoA Workshop Guide – Explaining Attack Windows

    RoA Workshop Guide – Explaining Attack Windows

     

  • Rivals of Aether Workshop: A Complete Starter Guide

    Rivals of Aether Workshop: A Complete Starter Guide

    Rivals of Aether hasn’t had any real guides or walkthroughs made since Workshop support debuted a year ago, so here’s an attempt to change that! The goal of this guide is to outline all of the technical aspects for creating a Workshop character, provide links to all the necessary tools and resources, and answer all…

  • RoA Workshop Guide – Making Intuitive Characters

    RoA Workshop Guide – Making Intuitive Characters

    Rivals’s Workshop has seen a huge number of ambitious mods and characters, many of them pushing the bounds of what can be achieved with the platform. Depending on the creator’s goals, the added complexity can either be a boon for their character’s appeal, or a hindrance for players trying to figure out their character, sometimes…

  • Patch Notes: Alpha 0.47

    Patch Notes: Alpha 0.47 Added the following Moves: Fire Spin, Infestation, Magma Storm. Happy spookday. Balance ‘Trapped’ status now additionally inflicts -1 Speed. Lovely Kiss: Accuracy 75% -> 70%. Belly Drum: Now subtracts a fixed -14 HP, previously -30% HP. Agility, Autotomize: Cooldown 2 -> 1. (Tentative. Rock Polish stays at Cooldown 2 for now.)…

  • Patch Notes: Alpha 0.46

    Finally, A Dedicated Server As of this very minute, PMDiscord is now running on dedicated hardware, paid for by incredibly generous Patrons over the year. This should mean fewer unannounced maintenances and better bot stability from here on. If you experience lag or other issues that you didn’t notice previously, please let me know. New…

  • Patch Notes: Alpha 0.45 – Cross Server PvP 2.0

    This update has an early (and not fully tested) revamp of the Cross Server PvP Queue system, in an attempt to make the mode more popular and accessible. To join a PvP Queue, just type ]pvp q. Got friends to queue with? Type ]pvp q in the same channel. It’s never been easier. You can…

  • Patch Notes: Alpha 0.44

    Welcome to all the new players migrating over! This quality-of-life patch improves PvP, increases EXP rewards and gives some much needed adjustments to a number of attack moves. Slightly decreased EXP penalty for fainted teammates in EX challenges. Increased base PvP EXP rewards. Slightly reduced PvP Event multiplier. * Maximum PvP EXP caps are unchanged.…